Industry June 2, 2017 Publishing the game on Steam will cost $100 In the Steam Direct system, which will replace Steam Greenlight, the developer will have to pay a fee of $100 for each project.
Industry June 2, 2017 Guns of Boom: two weeks after the release – 5 million downloads The new mobile shooter Guns of Boom from Game Insight has surpassed the mark of 5 million users by the end of the second week of worldwide release.
Games June 2, 2017 GTA V has become the best-selling game in America for 22 years In America, more copies of Grand Theft Auto V have been sold than any other game since 1995. This is reported by the analytical company NPD Group.
Games June 2, 2017 Membership in the American league League of Legends was estimated at $ 10 million The North American esports League (LCS) MOBA League of Legends will switch to a franchise basis. The cost of a team place in the league will be $10 million.
Money June 2, 2017 2,500 mobile developers earned more than $1 million in 2016 2,519 mobile game developers in 2016 were able to earn $1 million or more on their products, according to the financial company Pollen Velocity Capital.
Marketing June 2, 2017 Game Performance Indicators: ARPPU What is the difference between ARPPU and ARPU and the average check, why count and track this metric, and also how it is easiest to increase it, said Vera Karpova, analyst at devtodev.
Money June 2, 2017 $27 – Annual ARPU of an American Android player The average American Android user spent about $30 on apps in 2016. $27 of them fell on mobile games, according to the analytical firm Sensor Tower.
Industry June 2, 2017 The authors of Bulletstorm announced a partnership with Square Enix Studio People Can Fly and Square Enix announced a joint work on a certain AAA-class game for consoles and PC.
Industry June 2, 2017 Traplight: “Players have made 7 million levels for Big Bang Racing” For the Big Bang Racing game from the Finnish Traplight, users have made 7 million levels. We talked with the team about the experience of working on a project in which user content is at the forefront