Narrative design

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Quick Interview: The Situation with Narrative in the Casual Sector

Every week, we release interviews on YouTube with gaming experts discussing various aspects of their work. We will also now post separate text-based blitz interviews with our speakers, but these will be “locked.” For instance, today we released a one-hour conversation on YouTube with Anastasia Smirnova on the topic “How to Create a Good Narrative for a Casual Game?” The accompanying content for this video is this article where we’ve already discussed the challenges facing…
Narrative design

How does writing scripts for different RPGs differ — the experience of the narrative designer Obsidian

Obsidian Entertainment has been specializing in RPG for many years. Despite their commitment to one genre, screenwriters have to adapt to almost every new project. Carrie Patel, the studio’s senior narrative designer, spoke about the difference in approaches using the example of Pillars of Eternity and The Outer Worlds.Patel shared her experience during a speech at the GDC Showcase.