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Video 26.05.2026 10:03

26.05.2026 10:03
Alexander Semenov

What’s wrong with level design in modern games?

Published by
Alexander Semenov

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We continue our weekly series of YouTube interviews. This time, we discussed the issues of modern level design (and even more so, their causes) with Vasily Skobelev, who has worked on titles like Vector, Shadow Fight 2, Atomic Heart, War Robots: Frontiers, and "Gardariki."

Video: https://youtu.be/kpEEYjV8_T4

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