We are publishing a new list with gaming vacancies. This week they are wanted: a game designer at ZiMAD, a UI designer at Funky Monkey and a CG Generalist at Airicore.
I have prepared a selection Marina Lopatina, Director of Business Development Talents In Games. Recall that this is a job search service and a recruitment agency.
Marina LopatinaGame Designer in ZiMAD (Remote work)
ZiMAD is a company engaged in mobile games since 2009.
On her account such games as Magic Jigsaw Puzzles, Jigsaw Puzzle Villa, Dominoes Online, Magic Cross Stitch, Dig Out!. Together, these and other ZiMAD mobile titles have collected over 200 million downloads.
Due to the expansion of the product line, the company is in search of a game designer for the project team. The future employee will be responsible for the growth of the project’s indicators and its gameplay.
Responsibilities:
- game features development, balance improvement, game mechanics, monetization;
- clearly articulating your thoughts in the form of concept documents and design documents;
- support of the implementation of features, participation in regular meetings of the team, communication with designers and programmers;
- testing and verifying the correctness of the implementation;
- development of A/B tests to test hypotheses;
- constant game analysis and analysis of the results of new mechanics;
- monitoring competitors’ applications and searching for potentially interesting features among games of different genres.
Requirements:
- experience working on games that have reached release and released in the App Store or Google Play;
- knowledge and understanding of game metrics (DAU, ARPPU, Retention, etc.);
- ability to work with analytical data;
- English (Upper Intermediate).
UI Artist / UI Designer in Funky Monkey (Remote Work)
Funky Monkey Studio is a mobile game development studio that opened in 2017.
At the moment, she is developing two projects:
- Hattori: Battle Clash is an online PvP 3D MMORPG battle in a fantasy setting;
- Monkeys is a mix of match-3 and tetris. The meta of the game is tied to the customization of the character.
Now the studio is expanding the team. She is looking for employees who will be interested in doing the company’s projects.
Responsibilities:
- generate unique and non-standard ideas for a UI game project;
- develop new concepts and stylistic solutions;
- working in conjunction with UX (UX provides schematics for the window, UI, taking into account the style, makes up the interface in Figma);
- layout of new interface windows;
- rendering interface elements;
- creating icons.
Requirements:
- portfolio in the form of published game projects;
- commercial experience of at least two years in mobile game development;
- work experience of at least two years on midcore projects;
- excellent knowledge of Figma and Illustrator.
CG Generalist in Airicore (Limassol, Cyprus)
AIRICORE is a mobile game developer with its head office in Cyprus.
First of all, the team specializes in hypercausal projects. The studio is looking for a person who will be responsible for the art of the entire line of their games.
Responsibilities:
- rendering art on projects entrusted to the area of responsibility;
- evaluation of the current art;
- building a pipeline for working on art.
Requirements:
- work experience as an artist in game development for at least four years (preferably on mobile projects);
- a confident command of Blender and Photoshop (or analogs), the rest of the profile tools for work should be determined by the person who is wanted;
- relevant portfolio;
- sociability and willingness to work in a team;
- the ability to competently argue and give / receive feedback;
- love of games.