Wanted: Special effects designer at Belka Games, lead Unity developer at FunCorp and lead level designer at Azur Games.

Starting the summer is good, but with a new, interesting job is even better. Which offers of employers were the best last week – in the traditional selection of vacancies App2Top.ru , which, as always, was prepared by Alina Wise, Senior Recruiting Consultant of VALUES VALUE company. For a list of all open vacancies, see here.

Alina the WiseVFX vacancy of the week:

VFX Designer, Belka Games (Minsk | Remote work)

Belarusian studio Belka Games, the creator of the successful Clockmaker game, is looking for a specialist in creating effects for mobile projects – VFX Designer. In the team, he will need to create effects, particle effects and animation, adjust state transitions in the Animator Controller. The specialist will also integrate the content into the project and monitor its final implementation.

The guys offer to work remotely or in an office in Minsk, a salary linked to the dollar and additional bonuses twice a year. Free English, medical insurance and yoga classes are included in the social package.

Requirements:

  • portfolio availability (effects);
  • availability of released projects;
  • skills of creating complex effects (animations, particles, shaders);
  • understanding the features of creating optimized effects for mobile devices;
  • experience with Unity3D;
  • confident ownership of Shuriken, Animator Controller | Legacy Animation;
  • working with materials and shaders; Sprite Packer;
  • confident command of Adobe Photoshop to create textures for VFX;
  • classic 2D animation skills in Unity3D, Spine;
  • skills of working in 3D packages;
  • experience in team development, working with version control systems.

Additional advantages will be:

  • experience creating effects for match-3 games;
  • writing mobile shaders and scripts to control effects;
  • experience with Adobe Flash;
  • understanding the technical component of effects.

Game design vacancy of the week:

Lead Level Designer, Azur Games (Russia)

Azur Games Interactive, the developer and publisher of such mobile games as World War heroes, Modern Strike online and many others, is waiting for a leading level designer in its ranks.  It is expected that he will undertake the design and creation of new levels and modes for competitive online games with a large audience, and will improve the current levels and modes, as well as develop areas of level design. The guys from Azur Games offer work in a modern office, where there is even a hookah area, and take on tuition fees and participation in conferences. Salary — from 120,000 rubles.

Requirements:

  • experience in the gaming industry;
  • creating levels for PvP/PvE action shooters;
  • interest in competitive online games of specialized genres (Action, Shooter, MOBA);
  • ability to handle the game engine and the necessary software/plugins;
  • the ability to express your thoughts unambiguously and clearly, is able to write a technical document for developers and artists.

Additional advantages will be:

  • experience in modding;
  • experience in working with Unity and plugins for level design;
  • understanding Git/Bitbucket, experience with Sourcetree or any other Git GUI;
  • understanding the basics of freeplay games;
  • experience with JIRA/Confluence;
  • experience in the gaming industry;
  • experience in creating levels for PvP/PvE action shooters.

Technical vacancy of the week:

Lead Unity Developer, FunCorp (Moscow)

The creator of entertainment projects for the American market, FunCorp, invites to his team a cool and enterprising programmer on Unity, who will form a group of developers and will lead it. Together they will need to develop gameplay systems for mobile games and create new features. The conditions offer decent: a salary of 200,000 rubles, a full VMI (including dentistry), equipment for work (Macbook or iMac to choose from), as well as a bonus at the birth of a child. You will have to work in Moscow.

Requirements:

  • excellent knowledge of C#;
  • proven experience in managing and developing the development team;
  • experience in developing game logic;
  • experience in commercial development of applications/ games for mobile platforms.

Additional advantages will be:

  • experience writing extensions and native plugins for Unity;
  • experience with animation;
  • experience integrating various SDKs into Unity projects.

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