Wanted: ASO-manager at ZiMAD, VFX-artist at Axlebolt and C++ programmer at Friday’s Games.
Based on the job search service and the Talents In Games recruitment agency, Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.
Marina LopatinaASO-vacancy of the week
ASO Manager at ZiMAD (Saint Petersburg, Russia)
ZiMAD is looking for an ASO specialist. The company expects him to adjust the visual elements on the store page, work with the App Store/ Google Play Store algorithms, increase the conversion rate to downloads.
Recall that the company is primarily known as the developer of Magic Jigsaw Puzzles. You can read more about it in the interview that was published on our pages.
Responsibilities:
- development and assistance in implementing Landing page Optimization (ASO) strategies for all our games and applications (real-time and software launches) together with product development teams, User Acquisition, Promo Design and other services responsible for each game;
- ASO Project Management: keyword optimization and conversion rate in the App Store and Google Play Store;
- development and testing of metadata and creative concepts for the application page in stores (description, icon, screenshots, video) to increase conversion and visibility;
- managing the creative creation of new resources and localizations together with our creative marketing team and external partners;
- monitoring of world ratings and features in the proposed sections of applications;
- identifying trends and regularly testing new strategies in the ASO space;
- development, execution and tracking of A/B tests for all ZiMAD games using various analytical tools and working closely with the ZiMAD analytics team;
- a deep understanding of how paid search (Apple Search Ads and Google UAC), influencers and advertising campaigns affect store visits and how to use this information in our favor;
- monitoring and studying the games and trends of competitors;
- adaptation of metadata and creatives taking into account regional peculiarities of markets in different countries;
- reporting on the effectiveness of various ASO strategies.
Requirements:
- solid experience in ASO in the mobile application industry (preferably games). It is important that the employee is aware of all the latest changes and features of the Apple App Store and Google Play;
- in-depth knowledge of all visual aspects of the store page and their use to increase conversion;
- experience in developing ASO strategies;
- experience in increasing organic traffic;
- professional experience in ASO that can show a real impact on natural downloads;
- deep understanding of the optimization process of keywords, key metrics, App Store Connect and Google Play console;
- experience in creating ideas for experiments in the store, experience in conducting A/B tests and verifying the validity of their results;
- the ability to express your thoughts clearly and clearly and answer both simple and complex questions related to your work, as well as the work of ASO;
- strong communication skills in English (knowledge of Russian will be a big plus);
- experience data-driven decision-making in a rapidly changing environment;
- excellent Excel knowledge and analytical skills;
- striving for results and exceeding targets;
- knowledge of ASO tools;
- organization, attention to detail and ability to work both independently and in a team;
- a humble and honest approach;
- passion for games;
- bonus: you have contacts in stores.
Magic Jigsaw PuzzlesArt vacancy of the week
VFX Artist in Axlebolt (Kazan, Russia)
Axlebolt Publishing specializes in PvP games with real-time battles, its flagship project is a mobile first—person shooter Standoff 2. Now the team is looking for an experienced Unity VFX artist.
Responsibilities:
- create various visual effects (effects for characters, effects of shots, explosions, etc.);
- create visual effects for the user interface (transition effects, pop-ups, etc.);
- create effect components: textures, meshes;
- close cooperation with the artists department and the development team.
Requirements:
- knowledge of the basics of developing real-time visual effects in game engines;
- experience with particle system;
- experience working with shaders, understanding the principles of their work;
- ability to create textures for effects and particles;
- experience in Adobe Photoshop;
- experience in Substance Designer;
- knowledge of the basics of animation in game engines.
Standoff 2Technical vacancy of the week
C++ Programmer at Friday’s Games (Novosibirsk, Russia)
Friday’s Games is an independent developer of mobile games. The main hit of the studio is the mobile strategy Gods&Glory. A C++ programmer is being sought for her now.
Responsibilities:
- writing game mechanics and logic;
- support and work on our own cross-platform engine for our games;
- development and support of internal tools (level editors, script editors, exporters, etc. tools).
Requirements:
- good knowledge of C++, STL;
- commercial programming experience of over a year;
- good knowledge of OOP and the ability to apply this knowledge in practice;
- knowledge of data structures and data processing algorithms;
- knowledge of the basics of 3D mathematics, vector and matrix transformations;
- the ability to write flexible code that can easily adapt to new tasks;
- the ability to understand someone else’s code.
Gods&GloryIs there any news?
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