Wanted: art director at AppQuantum, level designer at MYTONA and motion designer at Plarium.

Based on the job search service and the Talents In Games recruitment agency, Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaArt vacancy of the week

Art Director (Art Director / Art Lead) at AppQuantum (Moscow, Russia)

AppQuantum is a publisher and developer of mobile games, which is mainly known for games such as Dragon Champions and Idle Evil Clicker.

Now the company is looking for a talented art director who will determine the visual style of all its games.

Responsibilities:

  • creating a common visual style of games (now cartoon);
  • coordination and quality control of all art on projects: 2D, 3D, interfaces, effects, animations;
  • hiring staff to your team and managing current employees;
  • work with outsourced performers: search for performers, setting tasks, quality control of performance, acceptance of work.

Requirements:

  • the desire to make beautiful and popular games;
  • good drawing skills and taste;
  • work experience as a 2D/3D artist from 3 years;
  • experience in managing people from a year;
  • the ability to set clear tasks and control the timing of their implementation;
  • ability to motivate the team to achieve results;
  • the ability to develop and convey to the team the stylistic features of the game;
  • good understanding of the pipeline of 3D model production (sculpture, retopology, texture baking, painting in painter, rig, animation);
  • good understanding of the art production pipeline (concepts, environments, interfaces, effects, animations);
  • participation in a similar position in the development of mobile projects for iOS/Android on Unity;
  • work experience and desire to develop further in cartoon style or low poly casual.

Dragon ChampionsDesign vacancy of the week

Match-3 level Designer in MYTONA (Remote work)

MYTONA is based in Yakutia. Now it is one of the most successful gaming companies in Russia and the CIS. She needs an experienced match-3 level designer.

Responsibilities:

  • creating game levels for the match3 genre;
  • balancing the difficulty of the levels, also rebalancing the old levels;
  • development of interesting mechanics.

Requirements:

  • rich gaming experience in the match3 genre;
  • the ability to create interesting and gambling levels and game situations;
  • knowledge of Google spreadsheet formulas;
  • analytical mindset, attention to detail.

RiddlesideMotion-vacancy of the week

Motion Designer in Plarium (Krasnodar, Russia)

The developer of Vikings: War of Clans is looking for a motion designer who will help the company assemble videos (including making storyboards, thinking through their plot, etc.).

Responsibilities:

  • production of promo videos, announcements, tutorials, identity, dynamic infographics, gif animation;
  • cooperation with representatives of other departments and areas — illustrators, graphic designers, programmers and other specialists;
  • active participation in the pre-production stage (developing ideas, creating storyboards, planning workflows).

Requirements:

  • work experience of at least 2 years;
  • knowledge of the rules of composition, typography, coloristics and the ability to apply them in practice;
  • the ability to create storyboards (the skill of drawing by hand);
  • ability to analyze the media content market, be aware of current trends;
  • the ability to create a storyline, use the techniques of drama;
  • fluency in Adobe software package for working with graphics and video;
  • artistic taste, sense of style, creative thinking;
  • ability to work with information (search, analysis, application);
  • the desire to constantly study new programs, tools, technologies.

Vikings: War of ClansIs there any news?


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