Wanted: traffic manager in RoasUp, UI/UX designer in Crazy Panda, narrative game designer in Deus Craft.

Based on the job search service and the Talents In Games recruitment agency, Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaTraffic-vacancy of the week

Traffic Manager / Media Buyer (Facebook) in RoasUp (Remote Work)

A Facebook traffic manager is required for the marketing agency RoasUp, specializing in the promotion of mobile games on Facebook, Google, TikTok, Snapchat and Unity.

Responsibilities:

  • profitable purchase of Facebook traffic for mobile games;
  • analysis of purchased traffic, optimization of the RC for the target KPI;
  • participation in the development of creatives together with designers;
  • search for new approaches to purchasing on the Facebook platform.

Requirements:

  • successful experience in purchasing traffic worldwide on Facebook;
  • understanding the latest trends and new tools on Facebook advertising platforms;
  • experience from 1 year.

UX-vacancy of the week

UI/UX designer at Crazy Panda (Moscow, Russia)

Crazy Panda is looking for a UI/UX designer to join the Stellar Age mobile game team. A position for junior/middle level specialists.

Responsibilities:

  • participation in the development of new interfaces for the game Stellar Age;
  • preparing interfaces for transfer to layout (slicing);
  • increase expertise in UIUX and mobile mid-core games.

Requirements:

  • confident command of Photoshop and prototyping tools;
  • from 1 year of experience with UI / UX mobile games, your project will also work;
  • accuracy, attention to detail, the desire to delve into the tasks;
  • personal gaming experience (PC, mobile, console), in our project — will be a plus.

Narrative vacancy of the week

Narrative game designer in Deus Craft (Remote work)

Deus Craft is looking for a narrative game designer to work remotely on the Grand Hotel Mania project for mobile platforms. You can get acquainted with the project by following the link.

Responsibilities:

  • the main challenge is to organically and smoothly introduce the narrative into a live game with a large DAU in several languages;
  • shape the course of the game’s history;
  • be friends with game designers to develop narrative-rich features, including offering them;
  • write and improve dialogues between characters;
  • maintain the integrity of the game universe, maintain a glossary;
    in collaboration with artists and game designers to fill the world with colorful descriptions;
  • use the current pantheon of characters and expand it to meet the needs of the story;
  • use and improve tools for creating cut scenes and character behavior.

Requirements:

  • work experience of at least 1 year as a narrative designer;
  • experience writing scripts and working with scripting tools (twine, etc.);
  • excellent command of written language;
  • ability to write funny and funny texts;
  • good communication skills, the ability to convey ideas orally and in writing;
  • ability to coordinate processes and form a common vision for different participants in the development process;
  • knowledge of different cultures and the ability to immerse yourself in an unfamiliar context (the game is dedicated to hotels and travel).

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