Wanted: an advertising buying manager at G5 Entertainment, a community manager at Nevosoft and a leading 3d artist at Pixonic.

In the last month of summer, the demand for specialists has increased, which companies are looking for less actively at other times of the year. We are talking about community managers,” says Alina Mudraya, Head of Recruitment at VALUES VALUE. In her traditional selection of the best vacancies of the week for App2Top – one of such offers. A list of all open vacancies is available here.

Alina the WiseMarketing-vacancy of the week:

User Acquisition Manager, G5 Entertainment AB (San Francisco)

Publisher and game developer G5 Entertainment is expanding its User Acquisition department and is looking for a user engagement manager in San Francisco.

The new specialist will be engaged in setting up advertising campaigns, managing them, optimizing, analyzing data and improving the indicators of ongoing activities. The presence of established links with platforms and partners is welcome.

Requirements:

  • 1-3 years of experience in managing user engagement campaigns;
  • experience in web analytics, metrics analysis and reporting on them;
  • advanced knowledge of Excel, including data analysis and working with pivot tables;
  • strict adherence to professional ethics and the ability to work on several projects at the same time, the ability to implement them from beginning to end;
  • understanding different advertising platforms/networks/channels in the mobile industry (experience with Facebook marketing will be a plus);
  • initiative, motivation, attitude to achieving the final result;
  • the desire to solve problems, the desire to improve their work on a daily basis and increase its effectiveness in general.

Community-vacancy of the week:

Community Manager, Nevosoft (Saint Petersburg)

Nevosoft, a Russian developer of mobile and social games, as well as the organizer of one of Europe’s largest conferences in the field of game development White Nights, is looking for a community manager for one of its leading projects.

The specialist will develop and support the official communities of the game on social networks, interact with the moderators of groups, organize near-game events and online contests.

Bonuses in the form of compensation for sports, English and nutrition are attached.

Requirements:

  • fluency in written English – not lower than Upper-Intermediate;
  • competent speech and excellent command of written Russian;
  • understanding SMM technologies;
  • experience with the functionality of leading social networks (Facebook, VK, OK, etc.);
  • personal passion for mobile social games and a good gaming experience;
  • understanding the audience, communicating with them in the same language;
  • ability to work with conflicts and objections;
  • basic skills of working with Adobe Photoshop.

Additional advantages will be:

  • KM’s work experience in the gaming field;
  • experience in creating and maintaining social groups;
  • writing blogs, articles.

Art vacancy of the week:

Lead 3D Artist, Pixonic

The creator of War Robots, Pixonic, continues to expand the team and is now in search of an experienced 3D artist. He is waiting for the development of an art style for a team PVP project for a mobile project, ordering and configuring the technical component of art (shaders, materials, light), developing the necessary technical pipe lines. He will lead a team of modellers, texturists, animators and environment artists and concept artists.

The guys from Pixonic promise a constant exchange of experience with top industry specialists, regular lectures and refresher courses, as well as participation in international specialized conferences.

Requirements:

  • experience in the gaming industry for at least 3 years on mobile projects;
  • excellent knowledge Unity3D knowledge;
  • excellent knowledge of the pipe-line of creating 3D graphics for mobile devices – from modeling to integration and configuration in Unity3D;
  • understanding the features of optimizing game graphics for various mobile devices;
  • experience with version control systems;
  • knowledge of Substance Painter and Substance Designer;
  • work experience at the stages of pre-production.

Additional advantages will be:

  • released projects;
  • skills of working with game levels;
  • shader development experience;
  • experience working with particle systems in Unity3D.

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