Industry September 9, 2021 Bugsnax developers switched to a four-day week, losing only three working hours A small studio Young Horses, known for the game Bugsnax, switched to a four-day working week. This should help developers maintain a work-life balance.Bugsnax
Industry November 25, 2020 Since the first of December, Square Enix has been transferring employees to remote work on a permanent basis Square Enix will launch a special program that will allow you to transfer most of the employees to permanent remote work without loss of efficiency. The company plans to adapt to the realities of the “new world” and make remote access a new standard.The Japanese publisher will divide all employees into remote (at least three times a week they work from home) and office (at least three times a week they work from the office).