Industry February 20, 2018 Progress is the main motivator for further play. This is what mobile gamers in the USA and Canada think. The main motive for a gamer to continue rather than quit the game is his desire to make progress in it. This is stated in a study by the analytical company Electronic Entertainment Design and Research (EEDAR), conducted in 2017 in North America.
Marketing June 6, 2017 Google Play has started to struggle with paid app ratings Developers should not try to manipulate the position of their apps on Google Play by encouraging users for downloads and good reviews.
Industry February 12, 2016 Study: love of competitive games depends on age There is an inverse relationship between the age of the player and the desire to play competitive games, – says the analytical company Quantic Foundry.
Other November 2, 2012 Tapjoy will help to achieve user loyalty Tapjoy has launched a new service for developers that will help encourage users to take certain actions: make purchases, return to the app, or complete the game to the end.