Developer's Library September 18, 2019 The author of Game Maker’s Toolkit has released a new video about game design – this time about Metroid Prime 3 A new video has been released on the Game Maker’s Toolkit channel by Mark Brown. It is dedicated to the unsuccessful game design solutions of Metroid Prime 3.
Development October 29, 2018 What did the Mega Man 11 level designers succeed in There is nothing superfluous in the Mega Man 11 platformer, according to video blogger Mark Brown. We publish a translation of his review on a novelty from Capcom.