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Итоги 2025 Today 17:00

“The total number of Minetap installations has surpassed the 5 million mark,” Vyacheslav Utochkin from Geeky House on the results of 2025

We’re continuing to review the achievements of 2025 with gaming teams and experts. Next up is an interview with Vyacheslav Utochkin, co-founder and general producer of the studio Geeky House.
Итоги 2025 Today 15:00

“Archmagic Survivors Magic TD surpassed the one million dollar revenue mark even before its global launch,” said Ivan Fedyanin from Playducky on the results of 2025

Together with top managers and experts from the gaming industry, we continue to sum up the results of the year 2025. Up next is an interview with Ivan Fedyanin, co-founder of Playducky.
Итоги 2025 Today 12:00

“We have confirmed that co-op games are a strong genre: we should make as many attempts as possible in this area,” said Kirill Oreshkin from Polden Publishing about the results of 2025 year

We continue to summarize the results of 2025 with gaming teams. Next up is an interview with Kirill Oreshkin, co-founder of Polden Publishing.
Итоги 2025 Yesterday

“Released KIBORG independently, satisfied with the results. The future belongs to self-publishing,” Dmitry Kachkov from Sobaka Studio on the outcomes of 2025

We continue to summarize the results of 2025 with gaming teams. Up next is an interview with the director of Sobaka Studio, Dmitry Kachkov.
Итоги 2025 Yesterday

“We’ve surpassed the milestone of 50 released titles,” Anton Vinogradov from Samustai on the results of 2025

We continue to review the results of 2025 with gaming teams. Up next is an interview with Anton Vinogradov, co-founder of the game porting and publishing studio Samustai.
Итоги 2025 Yesterday

“We are seeing more and more new projects in the cozy segment,” Alexander Blintsov on the results of 2025

We continue to wrap up the year 2025 with gaming teams. This time, we spoke with Alexander Blintsov, the creator of Furnish Master.
Итоги 2025 January 7

“The market is distinctly shifting towards Russian-speaking authors,” says Vladimir Obruchev from “Bombora” about the results of 2025

We continue to wrap up the year 2025 with gaming (or gaming-related) teams. Up next is an interview with Vladimir Obruchev, head of the gaming division at Bombora publishing.
Итоги 2025 January 7

“There’s been a 20% increase in the number of returning corporate clients,” says Denis Shergin of UNIGINE about the main events of 2025

As winter holidays continue, we are wrapping up the 2025 year with teams and speakers related to the gaming industry. Next up is an interview with Denis Shergin, the CEO of UNIGINE.
Итоги 2025 January 7

“Demand for Playable Ads has increased significantly,” says Konstantin Ivanov from AdQuantum on the results of 2025

Continuing to sum up the results of 2025 with teams related to the gaming industry, next up is an interview with Konstantin Ivanov, brand director of AdQuantum.
Итоги 2025 January 6

“The Hyper-Casual genre will continue to transition towards Hybrid-Casual,” says Ivan Doronin from Kosmos Games on the outcomes of 2025

Continuing with top managers and experts from the gaming industry (and related sectors) as we summarize the results of 2025. Up next — an interview with the co-founder of Kosmos Games, Ivan Doronin.
Итоги 2025 January 6

“The main trend is the shift from one-time purchases to subscriptions,” Ilya Ulyanov from RuStore on the results of 2025

In 2026, we continue to reflect on the past year together with teams from the gaming industry (or related to it). Up next is an interview with Ilya Ulyanov, Director of Business Development at RuStore.
Итоги 2025 January 6

“All the money goes to PC projects,” Yan Yankelevich from Overmobile on the results of 2025

We continue to summarize the results of 2025 with gaming (or gaming industry-related) teams. Next up is an interview with Yan Yankelets, the Business Development Director of Overmobile.
Итоги 2025 January 5

“Now is the best time for small studios,” says Stas Starykh from Brigada Games on the outcomes of 2025

We continue to summarize the results of 2025 with gaming teams (or those related to the gaming industry). This time, we talked to Stas Starykh, CEO and co-founder of Brigada Games studio.
Итоги 2025 January 5

“Most publishers are not willing to sign projects costing more than $200,000,” said Dmitry Beley from Solarsuit Games about the results of 2025

As we usher in the new year of 2026, we continue reflecting on the past year with teams from the gaming industry. Up next is an interview with Dmitry Beley, the game director at Solarsuit Games.
Итоги 2025 January 5

“Scaling no longer works without deep analytics and discipline,” says Diana Levchenko from Apptica about the outcomes of 2025

We continue to summarize the results of 2025 with gaming (or gaming-related) companies. Up next is an interview with Daina Levchenko, Head of Product at Apptica.
Итоги 2025 January 2

“We see a real potential in the niche of conditional AA projects,” Gleb Kadomtsev from Game Art Pioneers on the results of 2025

We continue to summarize the results of 2025 with game (or game industry-related) teams. Up next is an interview with Gleb Kadomtsev, Director of Development at Game Art Pioneers.
Итоги 2025 January 2

“The Russian consumer gaming market has finally emerged from the adaptation phase,” says Alena Linnik from APRIORI on the results of 2025

We continue summarizing the results of 2025 with game-related (or gaming industry-related) teams. Next in line is an interview with Alena Linnik, the Chief Operating Officer of the Association of Professionals in the Game Operation and Development Industry (APRION).
Итоги 2025 January 2

“We are at the beginning of a tectonic shift in the realm of aesthetics and creativity,” Dmitry Svetlov from Odd Meter on the outcomes of 2025

We continue to wrap up the year 2025 with teams from the gaming industry or those related to it. Next up is an interview with Dmitry Svetlov, head of the studio Odd Meter.
Итоги 2025 January 1

“Western clients have stopped fainting at the proposal to engage with Russian media,” says Nikolai Borzov of FatPony on the outcomes of 2025

We’re continuing to wrap up 2025 with gaming (or gaming industry-related) teams. Up next is an interview with Nikolay Borzov, co-founder of the PR agency FatPony.
Итоги 2025 January 1

“We reached the milestone of 15,000 developer studios on the platform,” said Cameron Khazouri from ByteBrew regarding the outcomes of 2025

Continuing with the 2025 year-end reviews of game teams (or those related to the gaming industry). Next up is an interview with Cameron Hozouri, the CEO and co-founder of the analytics service ByteBrew.
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