Voodoo is pleased with the results of its hybrid casual games. The company said that now it has 10 successful projects in its portfolio, each of which consistently brings in $ 20-100 million a year.
Among such “mega-hits” Voodoo attributed the games Mob Control, Collect’em All, Hole.io and Paper.io 2. She did not disclose their earnings.
Recall that Voodoo previously published mainly hyper-casual games, but at the end of last year it changed its business strategy and began to pay more attention to hybrid-casual and casual projects. In January 2023, the head of the publishing direction of the company, Alexander Shea, even declared that “hyperkazual is dead.”