Germany has updated its age rating system for games. The standard list of criteria now includes a category for "risk factors." This was announced by the German ratings agency USK.
The new measure is aimed at protecting children from potentially unsafe game mechanics and gameplay elements that may cause undesired emotional or physical effects.
There are six highlighted aspects:
- presence of chats;
- loot boxes and other gambling mechanics;
- in-game purchases and paid currencies;
- mechanics encouraging prolonged gameplay (such as push notifications, seasonal/battle passes, rewards for returning to the game, etc.);
- data sharing with third parties without user consent;
- intrusive advertising and purchase incentives not suitable for the age group.
It's important to note that the use of such mechanics is not prohibited. However, their presence will be considered by the commission when determining the game's age rating. Additionally, users will be informed about these features.
Examples of age ratings in Germany
Notably, Germany employs a system of 10 main criteria for age ratings. These warn about scenes with violence, fear, sexual content, as well as discrimination, foul language, drugs, gambling, and military themes.
Additionally, the commission evaluates the level of pressure on players. This includes time-limited quests, constant opponent appearances, and excessively fast-paced gameplay. Moreover, a higher than expected rating can be issued for the display of "socially and ethically disorientating role models" — in cases where the gameplay includes crimes or the objectification of characters.
It is worth noting that a law has already been enforced in the country, requiring every game—both upcoming and already released—to have an age rating. Without it, the title will not be available for sale in Germany.