This statement was made by Ian Maclure, special effects artist at Bossa Studios. He explained that many studios have already managed to work with new-generation consoles and were dissatisfied with the first experience precisely because the Xbox Series S “hung like a stone around its neck.”

Recall that last week, Lee Devonald, a senior technical artist at Rocksteady, criticized the Xbox Series S. He called this model a “potato” and said that it harms the entire generation of consoles.

Source:

The Gamer

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