It is really possible to attract investors with an interesting idea, even with minimal experience and a small team. This is evidenced by the story of Alexander Mistakidis, CEO of a small Canadian studio Gamelynx.

With four months of work at Riot Games, nine months of work on a TED website and only a couple of colleagues behind him, he managed to interest a number of large investors in his project and attract more than a million dollars for the development of the game.

Alexander launched his studio together with Carter Minshull, whom he met at the University of Waterloo, in 2016. Today Gamelynx is developing a team competitive game for mobile devices. The team sees as its goal the creation of esports projects aimed at a hardcore audience.

The young studio understands the complexity of the task and the difficult situation on the market. “Many have tried to create a mobile competitive multiplayer game, but very few have managed to create a project that is really different from what is already available for playing or viewing on PC or consoles,” Alexander wrote in a letter to the American edition of GamesBeat.

But the studio believes that they can create something special. “We married technology with applied psychology to create a new combination of gameplay and visual experience,” says Mystakidis.

The solution proposed by the team may indeed turn out to be something interesting. Among those who invested money in the development are not only venture capital companies, but also profile investors: Y Combinator, Riot Games, Skycatcher Fund, M Ventures, as well as Everblue Esports Ventures, Leaf Ventures and Li Fong (Lyle Fong), co-founder of Hobo Labs, Lithium and Gamers.com .

Prior to the current project, Gamelynx officially presented only one project — a mobile party game Wisecrack. Details about the team’s new game should appear later this year.

Source: GamesBeat

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