On March 21, the Chinese giant Tencent published its commercial results for the past year. The company’s revenue reached $36.3 billion (an increase of 56%). One of the growth factors was the consistently high performance of the gaming segment.

The report provided provides information on the results of last year and the final quarter ended for one of the largest IT companies in China on December 31.

How much did Tencent earn in 2017 from the games?

Of the indicated amount of $36.3 billion, Tencent’s gaming business brought in slightly less than half — $15.4 billion. The third quarter of last year was the most profitable for the company’s games. Then she managed to raise $4.2 billion.

The company’s message indicates that significant growth was observed both in sales of games for smartphones and desktop products.

The main driver in mobile for Tencent remains internal development — MOBA under the Honor of Kings franchise. The corporation assures that now in China it is the leader in DAU among tube games.

Tencent also talks about some initial success of the game in Western markets, the successful release of new role-playing games and the diversification of the game portfolio with strategies and racing projects.

As part of the niche of desktop products, the company’s management highlighted obtaining the rights to PUBG in China and strengthening the involvement of its users through the organization of a number of esports tournaments and streaming activities.

Honour of KingHow much did Tencent bring in the fourth quarter of 2017?

In October-December, the Chinese company earned $10 billion (annual growth of 51%). Of these, games accounted for $3.8 billion (an annual growth of 32%).

The main push was the sale of games for smartphones. Their sales increased by 56% to $2.5 billion compared to the fourth quarter of 2016. Among the main games in addition to Honor of Kings, the company noted Kings of Chaos and Legacy TLBB Mobile.

Client games brought $2 billion to Tencent’s piggy bank (yes, we also found a discrepancy here, we thought the problem was the inaccuracy of the transfer from yuan to dollars, but then it turned out that the figure did not converge for yuan either).

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