Last year was a record year for the gaming industry. The total volume of the digital gaming market grew by 8% and reached $61 billion for the first time. This is reported in the report of the analytical company SuperData Research.

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Of the $61 billion, mobile accounted for 42%. Sales in this segment amounted to $25.8 billion, which is 10% more than last year.

The top three most profitable mobile games included, in descending order, Clash of Clans ($1.345 billion), Game of War: Fire Age ($799 million) and Puzzle & Dragons ($729 million). Candy Crush Saga took fourth place ($682 million).

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The company’s experts also noted that console games showed the greatest growth. Sales in this category increased by 34% over the year and reached $4 billion. But the indicators of social games and games with a paid subscription fell by 0.8% and 4%, respectively.

A source: https://www.superdataresearch.com


You will be able to learn about the latest trends in the gaming industry first-hand, personally meet and discuss working issues with leading companies in the game development and publishing market at White Nights Helsinki 2016, which will be held on February 11-12.

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