Sony has published a financial report for the second fiscal quarter (July-September 2020). The gaming division turned out to be the most successful and earned almost $5 billion. At the same time, most of the revenue came from digital versions of games and in-game purchases.Basic figures

revenue of the gaming division for the reporting period amounted to $4.86 billion (52.2% year-on-year growth);

  • operating profit exceeded the $1 billion mark and increased by 39.9% compared to the same period last year;
  • despite the fact that people were less willing to buy PlayStation 4 in the second quarter, sales of games and PS Plus grew;
  • Most of PlayStation’s revenue came from games — $3.17 billion.
  • Digital copies and addons (DLC and in—game purchases) were in the greatest demand – $1.2 billion and $1.64 billion, respectively;In the second quarter, Sony sold 1.5 million copies of the PlayStation 4.
  • In annual terms, sales have almost halved, which is largely due to the decline of the current generation of consoles and the imminent release of the PS5;Released on July 17, Ghost of Tsushima sold 2.4 million copies in the first three days, becoming the most successful new IP for PS4.
  • Forecast for the future

By the end of the fiscal year (ends March 31, 2021), Sony’s gaming division could earn $24.9 billion.

In this case, revenue growth will be 26%, which is quite a lot, given the imminent launch of a new console, the associated costs and the gradual decline in interest in the PS4.

Jim Ryan, in a conversation with Reuters, said that there is “very significant demand” for PlayStation 5 now, and there may not be enough consoles for everyone on the first day of release. According to the CEO of Sony Interactive Entertainment, more people pre-ordered the new console in the United States in the first 12 hours than the PS4 in 12 weeks.

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