Capcom reported for three fiscal quarters (April-December) and updated its forecast for the fiscal year. The company lost in revenue, but achieved a record profit.
Monster Hunter World: IceborneGeneral indicators
- Total net sales for the period amounted to $484 million. The indicator fell by 13.6% compared to the same period in 2018.
- Total operating profit (operationg income) increased by 37.1% to $168 million. This is a record high figure in the history of Capcom.
Indicators of the gaming segment
- Capcom traditionally earns the most from video games. They are the key factor in the growth of its profits. Especially the Monster Hunter World: Iceborne addon. It has performed well on all platforms. By the end of January 2020, Iceborne had sold 4.5 million copies.
- The basic Monster Hunter: World is also being sold at a good pace. Its circulation has grown to 15 million units (by the end of 2019). In addition, Capcom has sold 5 million copies of Resident Evil 2 and Devil May Cry 5.
- Despite this, gaming revenue (net sales) fell by 15.2% to $371 million. Capcom earned $88 million in retail sales. Digital downloads brought in $257.9 million. Revenue from mobile at the same time amounted to $ 23.7 million.
- The operating profit of the gaming segment for the same time amounted to $181.8 million, which is one third more than it was in the same period of 2018.
Forecast for the fiscal year
- In general, Capcom has successfully implemented its strategy for selling video games. The publisher boasts of the results of not only relatively new titles, but also classic games.
- At the same time, Capcom revised its forecast for the full fiscal year. The fourth quarter will end on March 31. By the end of the year, Capcom plans to earn $731.4 million. The indicator is on the same level as last year.
- But Capcom expects profit growth. She had previously forecast an annual profit of $182 million. Now — at $201.2 million.
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