The volume of the Japanese gaming market will reach $12.3 billion by the end of this year, according to analysts from Newzoo. This means an increase of 2.1% compared to 2014, when the local market earned $ 12.05 billion.

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Mobile games will account for half of this amount.

Based on their own forecast, Newzoo experts claim that Japan will take third place among the world’s gaming markets.

Newzoo_Japanese_Games_Market_2015

The population of the country is 126.8 million . One way or another, every second person plays games: 66.5 million gamers in Japan. Of these, more than half are paying – 39.2 million. On average, a Japanese player spends $312.97 per year on games. This is the highest rate in the world.

Let’s add that the assessment of other sources gives a more modest picture. The Japanese publication Famitsu believes that in 2014, local games earned $ 9.6 billion.

A source: http://www.newzoo.com

 

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