Two weeks ago, the iPad version of the FTL: Faster Than Light game was released. About how she showed herself on local markets – in our material.
We considered the behavior of the game in the markets of the USA, Great Britain, Germany, Russia, Japan and China.
The game started very well in paid tops almost everywhere except China.
FTL positions on the first day of sales in paid topsMoreover, according to the results of the first weeks of sales, it did not fly out of the Top 10 of the USA and the UK.
Dynamics of FTL positions in paid tops in the first weeks of salesThe project also performed well in the box office top.
The game, costing $9.99, entered the box office top twenty in the United States, Great Britain and Germany on the first day.
FTL positions on the first day of sales in cash topsAlthough most of all admires that the game did not immediately fly out of the box office top after the end of the Apple feature and is still in the Top 50 cash applications for iPad in Germany and the UK.
Dynamics of FTL positions in cash tops in the first weeks of salesAs for the amount that the game could earn, then, according to our careful calculations, FTL: Faster Than Light could earn about $400 thousand in the USA alone in two weeks.
Subset Games is a garage studio founded by natives of 2K China Justin Ma and Matthew Davis in 2012 after a successful campaign to raise money on Kickstarter to create the game FTL: Faster Than Light.