GameBrain has launched a beta version of a new platform to help independent developers.

In an interview with GamesBeat, the head of the company Eduardo Cervantes called GameBrain an attempt to “combine everything necessary to create a good game” into one service. Thus, the platform has brought together materials and tools for analytics, development, distribution and monetization of games from A to Z. In the beta version, each developer is allocated 50 gigabytes in the cloud data storage. 

The target group of GameBrain is studios with 10 or fewer employees. In order for developers to want to work with the new platform, the company leaves it up to them to choose exactly the services they need.  

We were not going to create every tool for developing and monetizing games anew in GameBrain. Therefore, the company is already signing partnership agreements with the best service providers in its field. 

The full release of GameBrain is announced for the end of 2013. The company plans to create a community of developers where they can offer their solutions to problems, as well as share experiences and materials.

What exactly GameBrain will offer will also be known a little later.

A source: venturebeat.com

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