Rovio talked about how much she earns per year; Facebook presented its own firmware and smartphone; DeNA shared the secrets of competent PvP; and we interviewed Marmalade and Herocraft.

1. Secrets of Blood Brothers SuccessThe Japanese role-playing battler Blood Brothers was a hit in Japan and the USA.

At GDC, its authors from DeNA talked about what made the project so successful on the market.

2. Interview with MarmaladeMarmalade company told about itself, its plans for the future, the gaming market and competitors.

3. Interview with HerocraftIn an exclusive interview with App2Top, Herocraft spoke about the strategy market on mobile platforms, hardcore and midcore, as well as about its latest project – Strategy & Tactics: World War II.

4. Jelly Bean is on a quarter of Android devicesGoogle has published a regular report on the fragmentation of its OS.

According to these data, Jelly Bean is running 25% of all Android devices.

5. Rovio earned $195.2 million in 2012The creators of Angry Birds have published a detailed financial report for the past year.

According to him, the company’s revenue for 2012 amounted to €152.2 million (or about $ 195.2 million).

6. Facebook focuses on AndroidFacebook Home Android firmware is about to be launched, which will allow the Facebook social network to be integrated as deeply as possible into Google’s operating system, Mark Zuckerberg said.

7. Puzzle & Dragons Gameplay AnalysisMikhail Katkoff analyzed in detail the mechanics of Puzzle & Dragons, the highest-grossing game in the world, earning up to $86 million per month in the Japanese market alone.

8. A game developer in the USA receives $84,000 a yearThe average annual salary of an American game developer at the end of 2012 was $84 thousand, Game Developer reports in the April issue based on the results of its own survey.

This is almost $3,000 more than in 2011.

Tags: