The editor of PocketGamer tells how to properly promote applications in the media, Room 8 answers questions about their debut project Cyto, and lead designer Adrian Crook & Associates reveals the secrets of the success of Clash of Clans. 

1. Chillingo and Samsung will help independent developersChillingo, together with Samsung, has finally launched the 100% Indie project, designed not only to bring independent developers together, but also to help them with advice in promoting their own games.

2. Interview with Room 8How Cyto was developed, where its authors were looking for inspiration, why a publisher is needed and much more in an exclusive interview with App2Top, the executive director of the studio Room 8 Svyatoslav Pogrebnoy told.

3. 9 ways to provide the game with the best PRAt the Winter Nights conference, John Jordan, co-founder of PocketGamer, talked about how to provide the game with the best PR.

4. About the benefits of Free-2-PlayAn article by Ben Holmes, the former director of Playfish and now the main partner at Index Ventures, about the economics of F2P games appeared on the pages of The Wall Street Journal.

5. Gameplay analysis of Clash of ClansClash of Clans has been at the top of the App Store box office for several months now.

Kevin Oke, lead designer of Adrian Crook & Associates, a game mechanics outsourcing company, in an article on Inside Mobile Apps examines in detail why the Supercell project is so successful.

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