Finns from Supercell, according to unofficial information, were offered about $ 600 million for their company.
Six months ago, this development studio was not known to anyone. Now, after two of her mobile games (Clash of Clans and Hay Day) became super hits, she, one might say, turned out to be a “tidbit” that potential buyers had their eye on.
In early October, we reported that Supercell games earn half a billion dollars a month; today, the company’s daily income is estimated at $750 thousand, although representatives of the studio itself have not yet confirmed the last figure. Some experts (for example, Ben Holmes, partner at Index Ventures) believe that in the near future Supercell will be able to outpace such a giant as Zynga in terms of volume.