Windows RT tablets on Tegra 3 received full support for DirectX 9.0 when using Unreal Engine 3 technology.
Yesterday, Nvidia announced the demonstration of the well-known Epic Citadel demo on the ASUS Vivo Tab RT tablet running on the ARM version of Windows 8 – Windows RT.
And it is clear that the demonstration itself would not have surprised anyone (there are enough applications for both iOS and Android on the mobile version of Unreal Engine 3, so the appearance of similar ones for Windows RT was a matter of time), if not for the following statement by Nvidia Vice President Mark Rein:
“Epic Citadel for Windows RT tablets fully supports DirectX 9 with shaders and materials. And on Tegra 3, the whole thing is going great.”
In other words, Unreal Engine 3, demonstrated on an Asus tablet, is no longer a separate mobile, but a ported version of a full-fledged engine, which, according to Nvidia representatives, is fully compatible with a PC. So the time is not far off when games will be massively transferred from consoles to mobile devices (the real Mass Effect and Gears of War on a tablet seem to be two steps away from us).
However, it is not known whether the issue of energy consumption of such programs has been resolved now.