The Wargaming company has allocated mobile into a separate division. Within the framework of Wargaming Mobile, a publishing program will be launched that will help developers conduct a softlonch of games.

The launch of Wargaming Mobile became known on June 14, 2017 during a business conference on the development of White Nights games. The new Wargaming division will develop mobile games and release its own and third-party mobile projects.

Within the framework of Wargaming Mobile, a publishing program with a duration of six months or more starts. Developers will be helped to conduct a softlonch as efficiently as possible. To do this, program participants will be given access to Amazon Web Services cloud solutions, AppsFlyer marketing analytics platform and DeltaDNA in-game analytics tool.

Developers who create projects on the Unreal Engine will have the opportunity to work with the Unreal Development Network. In addition, these program participants will receive project support from the marketing teams and the Epic Games community.

If the game successfully passes the soft launch, participants may be offered further support. Wargaming Mobile will help improve the game design and monetization of the game and will provide an opportunity to conduct test advertising campaigns.

At the end of the program, participants can be offered investments and cooperation with Wargaming Mobile.

To apply for participation in the program, you need to fill out the form at the link.

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