Its author is Mikhail Kadikov, a level designer at the German Crytek studio.
The book “Designing virtual Worlds” has appeared on sale. Its author tells in detail about the creation of game levels, based on his own experience.
Judging by the annotation, the book acts as a guide for novice level designers. On 398 pages, in particular, it is described:
- how to come up with and plan levels in a video game;
- how to submit a story through an in-game environment;
- how to make the environment intuitive;
- how to encourage a player to research and predict his behavior.
Book spread
The author of the book is Mikhail Kadikov, a level designer at Crytek studio.
In the past, he worked on Might and Magic: Heroes 7, created by Limbic Entertainment and released by Ubisoft.
“Designing virtual worlds” can be purchased in the online store “Ridero”. Both electronic and printed versions are available.
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