Call of Duty: Warzone attracted 30 million players in 10 days. Its growth is all the more impressive when compared with Apex Legends and Fortnite.

Activision Blizzard publisher and Infinity Ward developer told about the success of their new product. But it is still unknown how many users came to the game from each of the platforms (PC, PS4 and Xbox One).

Previously, we reported that she reached the bar of 6 million players in the first day. Now you can see that the growth rate of Warzone significantly exceeds the performance of two other popular fritupley battle royals.

Call of Duty: Warzone Audience Growth

  • 1 day — 6 million players;
  • 4 days — 15 million players;
  • 10 days — 30 million players.

Apex Legends Audience Growth

  • 1 day — 2.5 million players;
  • 3 days — 10 million players;
  • 7 days — 25 million players.

Fortnite Audience Growth

  • 1 day — 1 million players;
  • 2 weeks — 10 million players;
  • 11 weeks — 30 million players.

The success of Call of Duty: Warzone is due to the following reasons:

  • Call of Duty is a popular brand, especially strong in the USA. Warzone itself is integrated into the Call of Duty: Modern Warfare client and shares the entire progression with it. This additionally attracts fans of the series to the battle royale;
  • Warzone arranged a cross-promotion with Call of Duty: Mobile. Mobile players received exclusive skins by linking accounts with Call of Duty: Warzone on the desktop or console. Recall that mobile CoD gained 100 million users in the first week alone;
  • The global coronavirus quarantine has been going on for several weeks now, because of which people have generally started to play more. Most likely, this also affected the growth of the Warzone audience.

Recall that Call of Duty: Warzone was released on March 10, a day after the announcement. It can be played both through Call of Duty: Modern Warfare and through a separately downloadable client.

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