The troubles with Anthem don’t end there. While BioWare is trying to fix the systems in the game, user interest in it is steadily declining. Because of this, Anthem started having problems with the selection of teams to play together.

Most of the missions in Anthem are designed to be completed by a full group of four users. But the recruitment system is increasingly facing a shortage of players. This problem occurs especially often when searching for a group on high difficulties (GM2 and GM3).

It is noteworthy that it is simply unprofitable for players to complete missions in Anthem on these difficulties. The reason is in the loot system, which does not reward for passing difficult locations properly.

For example, cleaning one of the Anthem fortresses at the highest difficulty takes 30-40 minutes. During this time, you can clean up the same fortress twice and three times at a lower difficulty — and get more valuable loot. Therefore, users do not seek to pass fortresses at the GM2 or GM3 level. Hence the difficulties with the set of commands, writes Forbes.

Last week, BioWare had to postpone work on new content for Anthem in order to focus on fixing current bugs. Therefore, users will not receive the guilds, leaderboards and “Cataclysm” promised in the near future (an in-game event or even a whole mode).

Also recently, BioWare announced the search for system designers to debug Anthem. They will have to fix the loot system, combat balance and other unfinished aspects of the game.

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