The annual turnover of the Swedish gaming market reached €955 million in 2014. This is reported by the resource Develop Online with reference to a study by the Association of Swedish Game Developers.

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According to the Association, most Swedish gaming companies work “plus”, that is, they generate income. Moreover, the trend has continued over the past six years.

The largest studio in the country is King. The annual turnover of Candy Crush authors is €363 million. The other most profitable companies are Mojang, DICE, Avalanche and Starbreeze.

There are a total of 213 gaming companies in Sweden, with 43 of them formed over the past year.

The total number of specialists employed in the gaming industry is 3117 people (excluding freelancers). For comparison, in 2010 there were only 1000 of them.

Sweden industry employees

 

The number of people in the teams of the largest studios in Sweden
Let’s add that 560 of these 3117 people work for DICE, 370 for King, 273 for Massive and 235 for Avalance.

A source: http://www.develop-online.net

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