The VR gaming market will develop as a console market, not as a mobile market. Epic Games founder Tim Sweeney told about this in an interview with VentureBeat.

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According to Swinney, there are about 250 VR startups, and this number is growing. The question of how VR will evolve is crucial for all these companies. There is a possibility that VR games will be more popular on mobile platforms. According to Swinney, this point of view is held by people from Silicon Valley.

However, he himself believes otherwise.

It’s all about the limitations that the format imposes. The image in the virtual reality device occupies almost the entire field of view – 120%. This, according to Swinney, means that users’ requirements for image quality will increase many times. And so PCs and consoles will inevitably have an advantage. Mobile can become a guide to the world of VR. However, users will compare the image quality on mobile devices and on other platforms. While the mobile is playing, players will choose consoles and PCs.

A source: http://venturebeat.com

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