Nintendo aims to reduce user costs in its mobile games. She convinces her partners of the need to change the game mechanics in such a way that players resort to donation less often.
Dragalia Lost
An anonymous source from CyberAgent told the Wall Street Journal about this.
According to him, Nintendo often asks partners to meet the players halfway. For example, at the release of Dragalia Lost in September last year, players complained about too little chance of rare characters falling out in in-game lotteries. Because of this, they had to pour too much real money into lotteries. But Nintendo agreed with CyberAgent, and he increased the chance of getting heroes.
By the way, in January, Nintendo had to lower its financial forecast. This was partly due to Dragalia Lost. The revenue from this game was lower than expected. But, according to a CyberAgent representative, Nintendo is not developing mobile titles for the sake of high income. First of all, the company uses them to promote its consoles.
Obviously, Nintendo seriously cares about its reputation. Recently, she openly announced the restart of Metroid Prime 4 development, as she was not satisfied with the current playable build.
Currently, Nintendo is developing mobile games together with CyberAgent, LINE and DeNA.