The game has not yet been released in China.

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The latest mobile title from Supercell — Brawl Stars — has earned $110 million so far. The global launch of the game took place on December 12 last year after 1.5 years of softlonch.

Brawl Stars immediately took a good pace. In the first two weeks, its revenue was $22.4 million. But still, this is not the level of Clash Royale, the previous Supercell game. She earned her $110 million in the first month after the release.

Most of the funds in Brawl Stars are spent by players from the USA. They invested $26.4 million in the game, that is, 24% of the total amount. South Korean users accounted for 14% of revenue, while Japanese users accounted for 13%. We add that the game has not yet been released on the Chinese market.

According to Sensor Tower, Brawl Stars installations exceeded 60 million in two months after release. At the same time, the chief executive officer of Supercell Ilkka Paananen (Ilkka Paananen) said that the audience of the game was 80 million people.

Earlier, Paananen shared Supercell’s financial results for 2018.

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