The New York startup Turbo Studios, headed by the former vice president of business development CCP, announced a step-by-step mobile strategy Super Senso.

Turbo Studios готовит киберспортивный аналог Advance Wars для мобайла

The project is a modern reinterpretation of the cult tactical series Advance Wars from Intelligent Systems. As in the original, the player is tasked with using the existing fleet of military vehicles to clear the map lined into squares from enemy detachments.

The key difference between the new product and Advance Wars is not in changing the platform and not in three-dimensional graphics. The developers are making the game with an eye to the fact that it will become an esports discipline in the future. “Turbo hopes that Super Senso will do for the turn-based strategy genre what Hearthstone did for collectible card games,” Polygon writes.

Serge_Senso_In-Game_Battle

Senso is another big innovation in familiar mechanics. These are heroes – especially strong mechs. Each side can have only one of them on the map. Sensos are much more powerful than ordinary units and therefore are always able to turn the tide of battle. But each of them has its own unique features. And here the player’s task is to spread his fur wisely.

Since the game offers synchronous PvP multiplayer, the player will have a time limit of 30 seconds to make a move.

The project, which is distributed for free, will be monetized through the sale of skins for units and mechs.

Zombie_Unit_Inventory

The release of Super Senso is scheduled for the beginning of next year, but in the meantime, you can apply for participation in the beta.

By the way, Turbo Studios CEO Yohei Ishii previously headed business development departments at companies such as Square Enix and CCP Games. Super Senso Creative Director Jon Yao participated in the development of Luigi’s Mansion 2 and Super Mario Strikers.

The company is also good with money. The Korean daughter of the Japanese SoftBank, which owns 73.2% of Supercell, invested an unannounced amount in Turbo Studios last spring.

Sources: Polygon, VentureBeat, TouchArcade, Turbo Studios

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