A living legend of the gaming industry, John Van Caneghem, thanks to whom such brands as King’s Bounty, Might & Magic and Heroes of Might & Magic were born, also decided to try his hand at the mobile games market.
Kanegem’s startup VC Mobile Entertainment, founded in 2014, released the game Creature Quest as part of a sotf lunch on the App Store.
Unfortunately, we are not talking about any “return to the roots” (in this case, to John’s first projects) here. The novelty is a classic card battler with energy, the need to merge creatures for their evolution and routine combat mechanics.
On the other hand, something from the “Heroes” in the game at the level of atmosphere, sounds and music periodically slips. The most nostalgic you can try.
Kanegema himself, we recall, after the bankruptcy of 3DO, worked on various MMORPGs — first in NCsoft, then in his own Trion World Network, responsible for the appearance of the Rift. After that, he also checked in with EA. However, not successfully. In the company, he was responsible from 2009 to 2013 for the Command & Conquer series and its transfer to online. It ended with the launch of the failed Command & Conquer 4: Tiberian Twilight, the browser-based Command & Conquer: Tiberium Alliances and the closure of Generals 2.
Source: VentureBeat
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