Today in our selection of games – Running Strike and Under Heroes.
Running Strike
A cute PvP runner, reminiscent of NinJump Dash: Multiplayer Race, but with a full-fledged role-playing leveling of the hero and complex monetization (with an emphasis on customization of the basic four characters).
Now the main annoying moment in the game is a very long tutorial. It turns out to break through to the gaming process only in the fifth minute, which, of course, does not fit into any gates for a mobile project.
The project has no estimates yet, it was released quite recently.
Under Heroes
An interesting clicker by design.
The user plays for three miners. Each miner has his own specialization (earth, wood or stone), as well as stamina and strength. For each block that the miner removes on his way (and they move from block to block automatically, regularly changing places if there is not their block in front of them), stamina is spent. As soon as someone runs out of stamina, the day ends, and they start the next one from the very beginning of the mine.
Soft currency – gold in the game is earned by destroying blocks. For gold, you can improve the characteristics of miners, and at the same time cost a tower for a local princess.
The main thing that the game lacks at the moment is motivation.
There are not a lot of ratings for the game yet, but they are mostly positive.