Wargaming CEO Viktor Kislyi admitted that he and his colleagues overestimated their competence while working on World of Tanks (WoT), and promised to work on the bugs.
A lot of gamers turned away from the project after the last update of version 10.0, which was released in October 2015. The content of the patch did not meet the expectations of players counting on noticeable changes in WoT, and the trail of disappointment stretches behind the game so far.
Sour said that Wargaming shuffled the team of specialists who worked on World of Tanks and included more foreign specialists there to take into account the interests of a wide international audience. He also personally plays under his own name and listens to the opinions of gamers about his work.
Speaking about the decline in user interest in World of Warplanes and World of Warships, Sour said that it was a mistake not to develop these projects in an original way, but to try to make World of Tanks clones of them with planes and ships instead of tanks.
In 2017, the Wargaming team will focus all its attention on the company’s key franchise — World of Tanks. The updated tanks should see the light in August of this year.
Source: Polygon