Four months after the soft launch, the worldwide release of the mobile sequel to the cult console game took place in Canada.
The new Crazy Taxi, created within the walls of Sega, is a mix of the game of the same name more than a decade ago and a three-dimensional transmission runner, richly flavored with a traditional free-2-play body kit. We wrote about the game in detail in April.
Conceptually, nothing has changed since that time, but we noticed a change of emphasis in monetization. If a couple of months ago it was built mainly on buying and decorating cars, now players are being asked more actively for replenishing energy (the energy strip has seriously decreased, and the prices for jewelry and cars from the park, according to our personal feelings, have become less).
Have you played, what do you think about the project?