Unity Technologies has announced the termination of support for the UnityScript programming language in its Unity engine. It will be completely replaced by the C# language.

Since July of this year, the Unity Store assets store accepts only products written in C#, and after updating the Unity editor to version 2017.2 beta, the option to create assets on UnityScript disappeared from it.

In Unity Technologies, the refusal was explained by the irrelevance of UnityScript — any task within the capabilities of the Unity engine today can be performed in C#, and from all existing projects under Unity has less than 1% written in pure UnityScript.

For a few UnityScript users, Unity promised to release an automatic converter later that converts the code of their projects to C#.

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