Digests September 8, 2016 News release (Thursday – 08.09.2016) All the main news of the day in one publication. Today’s release: There’s hope for a new Earthworm Jim, Hiro Kojima and Tom Schiffer are killing zombies and a lot of Nintendo.
Digests September 7, 2016 News release (Wednesday – 07.09.2016) All the main news of the day in one publication. Today’s release: Supercell is considering working with external studios, the full version of GameMaker: Studio has entered the Humble Bundle, Molineux has released a new game without loud announcements.
Digests August 1, 2016 One line (Monday — August 1) Kabam together with Hasbro will develop a mobile game about transformers, Keywords Studios bought an art outsourcing studio Volta Creation, and the creators of “Ghostbusters” went bankrupt.
Digests July 29, 2016 One line (Friday — July 29) Turbo Studios has removed the beta of the Super Senso turn-based mobile strategy from the App Store, DeNA has released a CCI, and Unity has launched a series of instructional videos on how to make your own game.
Digests July 26, 2016 One line (Tuesday — July 26) The old-school Square Enix project has gained 5 million downloads in the first 30 days after the global release, the Leap of Fate cyberpunk action is being prepared for release on iOS, and the creators of League of Evil will launch the Journey Below pixel runner.
Digests July 25, 2016 One line (Monday – June 25) Max Payne’s birthday, a new Sega console and a drop in Apple Watch sales are in our digest for today.
Digests July 21, 2016 One line (Thursday — July 21) Square Enix has announced “the world’s first RPG for Apple Watch”, another game from the Dots series has appeared in stores, and Yaroslavl studio Tigrido is launching a color puzzle Color 6.
Digests July 18, 2016 The main thing for the working week (11.06.2016 — 15.06.2016) Why traditional retention rates are outdated, how to properly localize games, how much Nonstop Knight earns from advertising – in our selection of the most interesting materials from last week.
Digests July 15, 2016 One line (Friday — July 15) The analytical company GameAnalytics is being bought by the Chinese, a Disney three-in-a-row with emojis has been launched, and Batman: Arkham Underworld has appeared on iOS.
Digests July 14, 2016 One line (Thursday – July 14) A selection of gaming industry news for today: Talking Tom has already 4.5 billion downloads, Nintendo announces a retro console, Odnoklassniki launches an entertainment messenger.
Digests July 13, 2016 One line (July 13 – Wednesday) A new evening, a new selection of fresh news: The Hotline Miami series received another comic book series, Gamevil released another reading of Heroes Charge, and Square Enix helped indie developers collect $1 million.
Digests July 12, 2016 One line (Tuesday — July 12) A British game developer was acquired by a Chinese poultry farm for $ 150 million, the creator of Batman: Arkham Underworld is cutting staff, and a remake of the classic game Day of the Tentacle has been launched on iOS.
Digests July 11, 2016 One line (Monday — July 11) Mobile games and applications will be taxed in Belarus, the former CEO of Ubisoft Motion Pictures will create a film studio for the adaptation of games, and Tencent launches Clash Royale in China.
Digests July 8, 2016 One line (Friday — July 8) The world release of the role-playing slasher Heroes of Incredible Tales took place, the natives of Rovio and Nokia will publish their debut project in China, and Sensor Tower published a cheat sheet on localization of keywords for the App Store.
Digests July 7, 2016 One line (Thursday — July 7) A promo video of the hardcore 2D platformer Splasher was released, an interactive graphic novel Out There Chronicles appeared in the stores, and the Pokemon Go title was launched in America (and will be released in Europe soon).
Digests July 5, 2016 The main thing for the day (July 5 – Tuesday) Tencent is in search of companies that will help it acquire Supercell, and a game in the Iron Maiden universe and a new MMO from Snail Games – Kingdom Warriors are coming out in stores.
Digests July 4, 2016 One line (Monday — July 4th) Kakao opens an office in the USA. Plus two announcements: we talk about the free-play adaptation of Skullgirls and the interactive graphic novel Out There Chronicles.
Digests July 2, 2016 One line (Friday — July 1, 2016) King launched a midcore strategy, Nekki had a new release, and Tencent got almost half of the revenue from the 100 highest-grossing Chinese games.
Digests June 8, 2016 One line (Wednesday – June 8) Today in the selection: Giant Interactive Group will make films, it’s time to start waiting for Injustice 2, the Primal Legends buttler has been announced.
Digests June 6, 2016 One line (Monday — 06.06.2016) A cute turn-based strategy Battleplans is launched on iOS, Telltale names the release date of Batman and the third season of The Walking Dead, and a blog for Android developers tells how setting prices for local markets helps to earn more money.