July was eventful for us. We have not only published a lot of great exclusive materials, but also launched two whole formats: diaries and ratings. In August it will be even more interesting, and in this publication you will find a selection of the most interesting materials for the past month only.

главное

  1. Features of interface design in mobile games: this is one of our central materials for July. In him Olga Lysenko from My.com she told me what mistakes should not be made when creating mobile game interfaces.The story about The Little Fox: in the format of the “Release of the Day” column, we not only told about the history of the project, but also noted interesting solutions in its implementation.Osobennosti-proektirovaniya-interfejsov-v-mobil-ny-h-igrah
  2. LingPlay about the development of Heroes and Puzzles: a large-scale interview with the authors of the domestic battler about its development and mechanics.Reliz-dnya-The-Little-Fox1
  3. Steam sale: together with the developers of Shovel Knight, Stellaris and the Braveland series, we figured out how to properly make a discount on your Steam game.LingPlay-o-razrabotke-Heroes-and-Puzzles-my-iznachal-no-reshili-ne-manipulirovat-igrokom
  4. The show “Deconstruction of Games” from White Nights St.Petersburg 2016: five industry experts publicly analyzed indie games for about two hours at the conference.Rasprodazha-v-Steam-kak-pravil-no
  5. We have published the video and the text of the analysis.Localization of the game: Julia Sadovnik from All Correct Games talked about how to approach the localization of the game.White-Nights-StPetersburg-2016-dekonstruktsiya-igr1
  6. Developer diaries: we have launched a new format, within which we have already published the history of the development of the game Lokalizatsiya-igry-vzglyad-so-storony-perevodchika
  7. The Unknown, as well as large-scale material about Warhammer 40,000: Space Wolf.Deconstruction of Talking Tom Gold Run: The game is already gaining millions of downloads, so it’s time to get acquainted with our material about this game.Dnevniki-razrabotchikov-The-Uncertain
  8. Producer HeroCraft launched a service for game developers to find publishers: Sergey Kopov told about his service, and at the same time about whether a publisher is needed today.Dekonstruktsiya-Talking-Tom-Gold-Run
  9. A selection of marketing links for mobile developers: a sign with links to everything you may need when promoting.Prodyuser-HeroCraft-zapustil-servis-dlya-razrabotchikov-igr-po-poisku-izdatelej1
  10. Useful

Tags: