As (almost) always on Thursdays – we are just galloping through the main game novelties this week.
Yes, we didn’t get Warhammer 40,000: Space Wolf and Star Wars: Galactic Defense in the selection today. We do not write about them for one simple reason: this week we have already considered them in relative detail. And now let’s see what’s interesting in the App Store today.
An excellent three-dimensional runner that spoils the graphics: the number of the same type of detailed objects makes the eyes blink. Sometimes it’s difficult to figure out why you were killed.
After getting used to the game, it turns into the first successful battle runner in my memory.
What did South Korean WeMade do?
It’s simple: I took not the most popular mechanics as a base, namely, a virtual shooting gallery, hung it on a gyroscope and added a body kit, partly from World of Tanks, partly from Deer Hunter.
A bomb? Quite possibly.
Electronic Arts has not yet succeeded in making a box office hit out of Peggle by screwing King’s developments to it: Peggle Blast has been in the “soft launch” stage since May.
While this is the case, Moon Active decided to take the vacant place of mobile Peggle with Wonderball Heroes. The game has just come out, it is unclear whether it will work, but there is definitely nothing to scold her for.
A very simple project about balloons.
The first thought when I launched: arkanoid. Actually, not really.
Yes, there is a playground, there are balls that should not fall past the playground. But the task is not to remove objects with the help of balls, but to hold them from one end of the screen to the other.
The authors of Subway Surfers have released a mix of Maybrut and Fruit Ninja.
It is played as follows: we choose an opponent to fight, before the battle there is a training that is one-in-one “Fruit Ninja”, according to its results we get n-the number of power points (their number is affected by how we broke the balls, plus clothes and the level of the character). Then we sit and wait for the results of the fight, which is visualized as a non-interactive fight.
In “Zombie Hunters” you need to play as aliens who hunt zombies and make them fresh for people.
How much and what the Finnish developers from the studio Two Men and a Dog smoked, coming up with a tie, I’m sure it will remain a mystery, but otherwise the game is a competent mobile free-to-play platformer. Two currencies, short gaming sessions, lots of content… it’s like a textbook.
Plus, I really want to note the localization of the game into Russian. Well done. They even drew special fonts for the Cyrillic alphabet.