The first details about the next Talents In Games session have appeared. The conference for specialists of the gaming industry will be held in the capital of Belarus at the end of November.

The program of the event has not yet been published. However, it is known that there will be two halls: in one there will be presentations for developers with Unity support, and in the other there will be reports and master classes for art specialists.

The names of the first speakers have already appeared. Let ‘s note some of them:

Jama Jurabaev
A specialist in concept art.

Worked at Industrial Light & Magic. Now he draws for Lucasfilm. He prepared illustrations and keyframes for such paintings as “Get Ready for the First Player”, “Jurassic World 2”, “Beauty and the Beast”.

Ivan Smirnov
More than 10 years in the industry.

Was an artist at Playrix, Mail.Ru Group and Game Insight. He has also been an active teacher throughout his career. In 2014, he launched his own educational school Smirnov School (his art is on the cover of this news).

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The conference will also be attended by: Polina Navnyko, cross project UI Lead at Belka Games, Vera Velichko, CEO at Owl Studio and Dmitry Gladilin, Art Director of Game Insight.

The full list of speakers will be announced along with the schedule closer to the date of the event, in October.

The Minsk session will be the second for Talents In Games. The conference was held for the first time this summer as part of the White Nights St.Petersburg 2019 business event. At that time, 500 art and programming experts attended the event for gaming industry specialists.

In addition to top speakers, one of the key features of the event is its accessibility. The ticket price for the event is now $15 (this is less than 1,000 Russian rubles and about 30 Belarusian rubles).

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