As part of the Moscow session of White Nights, a Deconstruction Workshop will be held, where Russian producers and designers will “disassemble” four games in front of an audience.

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Experts together will choose the best, in their opinion, projects participating in the developers’ exhibition and Indie Game Cup, and then on the stage of White Nights Moscow 2016 they will talk about their advantages and disadvantages.

The developers will first have three minutes to present their game to the audience, and then, after the analysis, the opportunity to say a response word. Their answer may influence the opinion of the audience, which will vote for the validity of the deconstruction in the official application of the conference. If the audience really likes the game, the developer will be able to take the reward with him.

The experts at the Deconstruction Workshop will be Sergey Rekhlov from Creative Mobile, Sergey Kopov from Herocraft, Alexander Pashin from Silly Penguin, Maria Suvorina from Infoshell and Alexander Semenov, the publishing editor App2Top.ru .

Deconstruction at White Nights will take place for the second time. For the first time, the organizers successfully tested this format this year in St. Petersburg at the summer session of the Nevosoft conference.

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