Case April 10 From a Two-Week Prototype to a Seven-Person Studio: The Case of the Mobile Strategy Game Ant Colony 4 million downloads, with 2.8 million being organic.
Case September 9, 2025 How AI Became the Secret Weapon in Game Testing — The SunStrike Case Study The SunStrike team shared with App2Top their case study on implementing AI in the game testing pipeline.
Case March 21, 2022 Case study: how disabling an “aggressive” advertising network led to an increase in LTV Game studio NewPubCo shared with App2Top.ru a story about how the change in advertising monetization affected the long-term revenue figures of their game.