March turned out to be arguably the most eventful month of the first quarter of 2026. In our traditional section, you'll find a lot of data and charts about revenue, sales, and other metrics for the main new releases, as well as information about intriguing records and the most anticipated games of April.

The games discussed in this article:

  • Revenue, sales, and other metrics of the largest February releases: Slay the Spire 2, Crimson Desert, Pokémon Pokopia, Marathon, and more;
  • Data on indie hits and notable new releases: Esoteric Ebb, Retro Rewind, Toxic Commando, Everwind, and more;
  • The most anticipated March releases based on wishlist numbers: Heroes of Might and Magic: Olden Era, Replaced, Pragmata, Vampire Crawlers, Mouse: P.I. for Hire, Road to Vostok, and more.

For assessing sales, revenue, and other metrics, we traditionally relied not only on official data from developers and publishers but also on information from external sources. These include Steam charts and data from analytics companies like Gamalytic and Sensor Tower (VG Insights). All the figures presented in the article cover the period from the release date of a particular game to March 31, 2026.

Last month, 2227 new titles were released on Steam, a 24.5% increase compared to the same period in 2026. Of these, 340 are games with profile features enabled (cards, badges, etc.), which surpassed a certain minimum threshold in revenue and user numbers.

Interestingly, the mark of 2227 titles is an absolute record for the number of releases in a single month in Steam's history. Usually, peaks occur in the fall, but this year we're seeing an abnormal number of new releases as early as March. The new record significantly surpasses the peak numbers of November 2025 (1984) and October 2024 (1818).

Eighty releases in March earned over $100,000, and the gross revenue of 20 titles exceeded one million dollars. Of all the March releases, 229 received more than 100 reviews, and 45 projects surpassed the 1000 reviews mark. Overall, it was a month rich in successful projects, particularly from smaller studios.

Next, we will examine the metrics of the main new releases and complement this information with data from the console market in Europe (GfK) and Japan (Famitsu).

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