Wanted: middle-level tester at ZiMAD, game producer/product manager at PlayFlock and level designer at ODIN GAMES.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaMiddle-level tester in ZiMAD (Remote work)

A company known for the games Magic Jigsaw Puzzles, My Museum Story, Dig Out! and the Bubble Birds series, looking for a tester.

Responsibilities:

  • testing mobile and social games;
  • writing checklists, test cases, test plans;
  • detecting errors and entering them into the bug tracking system;
  • participation in regular meetings and communication with members of gaming teams;
  • communication with the support team to identify problems with users.

Requirements:

  • knowledge of the testing process and the development process;
  • skills of drawing up checklists and test cases;
  • experience in manual testing of mobile or social applications;
  • experience with bug tracking system;
  • team experience;
  • ability to quickly switch between tasks;
  • responsibility and sociability;
  • learning ability and desire to develop.

My Museum StoryGame Producer/Product Manager at PlayFlock (Moscow, Russia)

Independent Russian developer PlayFlock is looking for a person who will take the position of a game producer or product manager.

Responsibilities:

  • coordination of the work of the product department;
  • development of the product team, working with feedback and training of product leads;
  • full cycle of development support from market analysis and participation in the creation of vision to product operation;
  • analyzing results and working with game indicators;
  • market trends research;
  • formation of product vision and product growth strategy, interaction with marketing, analytics and developers;
  • drawing up a roadmap and supervising its implementation.

Requirements:

  • experience in mobile game development as a product manager/game producer/lead game designer for at least two years
  • excellent knowledge of the market, game genres and trends, especially in casual games;
  • understanding game metrics and project success indicators;
  • experience in the launch and operational management of game services;
  • understanding the work of the game economy, monetization and player progress.

Indy Cat 2Level Designer in ODIN GAMES (Remotely or Chelyabinsk, Russia)

Chelyabinsk mobile developer ODIN GAMES is looking for a level designer for match-3 games.

Responsibilities:

  • develop and test match-3 levels;
  • adjust the balance on the levels;
  • work on creating new game mechanics;
  • work closely with the project team (with the art department, developers, localization specialists, analysts and the project producer).

Requirements:

  • expertise in the match-3 genre;
  • knowledge of top products, understanding of the device and principles of building levels in games of this genre;
  • experience as a match designer-3 levels;
  • understanding the principles of learning new mechanics through gameplay;
  • experience working with Excel/Google Spreadsheets.

Heroes & Elements

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